Dragon Age: Faith Misplaced
Because it can be hard to remember what the magic items you've collected on your journeys do, this page will attempt to alleviate that frustration. Below is a list of special items claimed by the heroes. h5. Aamore Fin A mighty sword of silent silver fire, the blade occasionally sings to the wielder. This sword also contained a shard of the spirit of Malathin, the first Emerald Knight. (From Where Eagles Lair) h5. Andruil's Final Warning A favored shield among the hunters of Andruil who saw regular conflict with humans, this shield stands as a silent bulwark against the oppression of others. This silverite medium shield bears the image of an angry owl on it's face and gives a +1 magical bonus to the wielder's Armor and a +1 social bonus when speaking to elves who know the elven pantheon. h5. Rage Draught This glowing bottle of roiling orange liquid that feels almost uncomfortably,warm to the touch contains a tiny rift in the viel through which a rage demon can easily see. Imbibing this burning draught makes the drinker's body perfect for possesion by the rage demon attuned to the bottle, and the rage demon immediately possesses the drinker. The imbiber becomes an abomination, and gains the Rage-Bound template. If the drinker is being forced the draught, they may resist its effects with an Advanced TN 15 Willpower (Self Discipline) test with a Success Theshold of 12. The imbiber has only 4 rounds to fight off the possession, and failure results in their becoming an abomination. Becoming an abomination is essentially character death, and a player must make a new character. Interestingly, if the draught is quaffed by a darkspawn, they still gain the Rage-Bound template but take on the shape of a Revenger (Dalish Curse, DA RPG Set 1 Gamemaster's Guide, page 63). While they do not gain the statistics, they do gain the Darkvision (though they likely already had this) and Quick Bite stunt (that follows any other attack the darkspawn can make). Darkspawn usually only drink this elixir by mistake, but they do become quite fearsome. h5. The Spirit-Breaker Not the best name Pryft has ever come up with, but this revolutionary spell could change the way Thedas deals with spirits one day. This potent artifact can be used to expel controlling forces, allowing people to be separated from spirits or blood mages. This thick vellum scroll has several words in Ancient Tevene scribbled on it, and the words are etched with power. The scroll itself is the workings and words of spell, but anyone who holds the scroll may activate it, even if they are not a Mage. However, because the user of the scroll needs to make a Magic test, people like Mages or Templars are likely the only ones who might make good use of it. If the user holds the scroll and activates it with a Major action as though casting a spell, the user makes an opposed Magic (Spirit) test vs. the Magic (Spirit) or Willpower (Self-Discipline) of the controlled target. If the test is successful, the controlling force is expelled from the victim. Some more potent spirits may require multiple uses of the Spirit-Breaker, making an Advanced Test of Magic (Spirit) until the target is expelled.